Medium Vita II est a sci-fi prima persona surculus ludo video developed per CYMBALON ibi Corporation. Privatus in MMIV November est in imitamini-usque ad titulum Half-Vita Et statim iterum Vestibulum puts in partes gerunt-physicus Gordon Freeman coronatus.
His in sit habitus ad praeteritum XX annis, William Shakespeare est excitavit ut mundus est Susceperunt in coniurare, imperium ex alienigenis, synthetica sunt, et homines, ex Nigrum Mosa Research facilius in ante ludum.
Half-Vita II universae accepit release in suo discrimine vociferantur, winning dozens of ludo anni awards pro annus esset dimisit eam. Half-Vita II est scriptor includitur laudis locis pugnae suscipio tractus, physica engine, graphics / et animationem altiore venatus Mechanica.
In remissionis de Vita II et dimidiam insignitur haec liberetur CYMBALON ibi de digital software distributio suggestu vapor. Developed simul cum ludo, ex quo factus est princeps vapor est ad digital distribution de PC ludos et digital distribution spawned aliis tabulatis adlevatae.
Dimidium Vita II erat in A demo etiam dimisit, hoc concedit Camertem qui ludere in casu missione in ludo ante acquirendi. Est tamen vapor per quae tractari possunt, magis quam X annos, cum eius remissionis.
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Enabling Half-Vita II ExitRO
Ut enable circumuentor codes ad Half-Vita II, including de Media Vita II omnipotens Deus litteralem, consolantur optionem ad Half-Vita II adiciendum exsecutabile progressio.
Ad hoc, left click satus menu icon tunc navigare ad Half-Vita II brevis, neque inveniat in brevis icon in desktop. Inde, right click in brevis quod ad "possessiones". In target field addere '-console "(w / quotes o) id est" C: \ Lima \ Half-Vita II \ hl2.exe "-console
Tum satus ludum Northmanni.
Dum ludere ludum titulus torcular (~) to bring up consolatorium. Intra haec circumuentor codes ad optatum effectum.
Speciale mandatum, ingrediens ad Half-Vita II telum / Item Nomina
Omnes Half-Vita II defraudat, et armis et items postulo ut intravit in forma weapon_ [weapon_name] vel item_ [item_name]. Ita, exempli gratia, si vos would amo dare Gordon a stunstick, escriba weapon_stunstick in consolatorium.
Half-Vita II Romanum Cheat Codes
decipiat | modum |
---|---|
Deus | Modus Deus |
notarget | Ignorare inimicos te |
noclip | Modus non Clipping |
dare | Item Get |
hurtme | damnum Ludio ludius |
CI instinctu | Da omnia tela |
CII instinctu | ultima linea rerum |
LXXVI instinctu | Manipularis |
LXXXII instinctu | Jeep sata |
LXXXIII instinctu | pariunt Airboat |
buddha | Salutem redigendum |
maps | Maps List |
npc_kill | Occideris NPCs in area |
npc_create | Creates NPC |
npc_create_aimed | Creates NPC alta petens a ludio ludius. |
hud_quickhelp / textum? I | ostendit crosshair |
ch_createairboat | pariunt Airboat |
map | Imprimis load Map |
I cl_drawhud | Toggle ostensione in TESTA |
I cl_enablehud | Toggle ostensione in TESTA |
I cl_showfps | Etiam ostendit Rate |
setpos | Certa ludio ludius movere ad originem |
# sv_gravity | Set quod gravitas (# = numerus) |
# sv_stopspeed | Minimum Stopping Volo constitue super Terram (# = numerus) |
# sv_friction | Constitue mundo Corporum Solidorum (# = numerus) |
# sv_bounce | Sets corpus obicere concursu repercutit multiplicatorem (# = numerus) |
# sv_maxvelocity | Sets maximum gradum velocitatis ex obiecto movente (# = numerus) |
# sv_waterdist | Posuit oculum ad aquam vertice visa gravis. (# = Numerus) |
# air_density | Mutata aeris ad densitatem. (# = Numerus) |
Item / Telum | Code Pseudolo |
---|---|
item | |
Code Pseudolo | |
healthkit | |
da item_healthkit | |
healthvial | da item_healthvial |
box_buckshot | da item_box_buckshot |
box_mrounds | da item_box_mrounds |
box_sniper_rounds | da item_box_sniper_rounds |
box_srounds | da item_box_srounds |
altilium | da item_battery |
causa | da item_suit |
ml_grenade | da item_ml_grenade |
ar2_grenade | da item_ar2_grenade |
alyxgun | da weapon_alyxgun |
ar1 | da weapon_ar1 |
Ar2 | da weapon_ar2 |
binoculars | da weapon_binoculars |
brickbat | da weapon_brickbat |
bugbait | da weapon_bugbait |
cguard | da weapon_cguard |
scorpionem | da weapon_crossbow |
coronatus | da weapon_crowbar |
cubemap | da weapon_cubemap |
extinctor | da weapon_extinguisher |
flaregun | da weapon_flaregun |
frag | da weapon_frag |
inchoatae, | da weapon_gauss |
hmg1 | da weapon_hmg1 |
hopwire | da weapon_hopwire |
iceaxe | da weapon_iceaxe |
immolator | da weapon_immolator |
irifle | da weapon_irifle |
manhack | da weapon_manhack |
mL | da weapon_ml |
molotov | da weapon_molotov |
physcannon | da weapon_physcannon |
physgun | da weapon_physgun |
pistol | da weapon_pistol |
rollerwand | da weapon_rollerwand |
Action | da weapon_rpg |
pyrobolum | da weapon_shotgun |
slam | da weapon_slam |
smg1 | da weapon_smg1 |
smg2 | da weapon_smg2 |
sniperrifle | da weapon_sniperrifle |
stickylauncher | da weapon_stickylauncher |
stunstick | da weapon_stunstick |
thumper | da weapon_thumper |
Map | onus Imperii |
---|---|
d1_canals_01 | map d1_canals_01 |
d1_canals_02 | d1_canals_02 |
d1_canals_end | d1_canals_end |
d1_tempanals_02 | d1_tempanals_02 |
d1_town_01 | d1_town_01 |
d1_town_02 | d1_town_02 |
d1_town_03 | d1_town_03 |
d1_town_04 | d1_town_04 |
d1_town_05 | d1_town_05 |
d1_trainstation_01 | d1_trainstation_01 |
d1_trainstation_02 | d1_trainstation_02 |
d1_trainstation_03 | d1_trainstation_03 |
d1_trainstation_05 | d1_trainstation_05 |
d1_under_01 | d1_under_01 |
d1_under_02 | d1_under_02 |
d1_under_03 | d1_under_03 |
d1_under_04 | d1_under_04 |
d2_coast_01 | d2_coast_01 |
d2_coast_02 | d2_coast_02 |
d2_coast_03 | d2_coast_03 |
d2_coast_04 | d2_coast_04 |
d2_coast_04_dx60 | d2_coast_04_dx60 |
d2_coast_05 | d2_coast_05 |
d2_coast_06 | d2_coast_06 |
d2_coast_07 | d2_coast_07 |
d2_coast_08 | d2_coast_08 |
d2_prison_01 | d2_prison_01 |
d2_prison_02 | d2_prison_02 |
d2_prison_03 | d2_prison_03 |
d2_prison_04 | d2_prison_04 |
d2_prison_05 | d2_prison_05 |
d3_c17_03 | d3_c17_03 |
d3_c17_04 | d3_c17_04 |
d3_c17_05 | d3_c17_05 |
d3_c17_06a | d3_c17_06a |
d3_c17_06b | d3_c17_06b |
d3_c17_07 | d3_c17_07 |